A test subject's 'breed' actually refers to induced mutations through some processes at the facility. Breeds are based on other animals, and primarily affect physical appearances; however, a Test Subject's breed can also have affects on their Statistics.
Mechanics
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Dependant on the individual, breed traits can be thought to take up spaces on one's body. Certain breed selections can either co-exist or overwrite pee-existing breed selections. Some examples of co-existing breed selections that have been seen are TS1 selecting Fox/Rabbit at the beginning, as well as ETLUC's not entirely willing selection of Bird/Snake.
Current seen spaces for breed traits (where applicable) are as follows;
- Ears
- Mouth/Muzzle
- Shoulders
- Elbows
- Hands
- Hips
- Tail
Additions can vary widely, but additions of a muzzle, a tail and/or claws, visible ears and modifications to dental structure seem like common basic effects.
Breed selection
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Currently the only way that has been seen to choose one's breed are the buttons within each starter room, after Gender selection. Subjects are presented with a set of buttons (Only four have been seen in some varying arrangements, though some may have more or fewer), which they then press to receive breed traits.
Known breeds
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Breed |
Stat increases |
Stat decreases |
Bird | Unknown | Unknown |
Cat | Unknown | Unknown |
Dog | Unknown | Unknown |
Fox | Unknown | Unknown, presumed Abstinence decrease |
Goat | Unknown | Unknown |
Mouse | Unknown | Unknown |
Rabbit | Unknown, presumed Speed increase | Unknown, presumed Abstinence decrease |
Shark | Unknown | Unknown |
Snake | Unknown | Unknown |
Known valid combinations
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Breeds |
Stat increases |
Stat decreases |
Bird/Snake | Unknown | Unknown |
Fox/Rabbit | Speed | Abstinence(--) |